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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
- t' ^$ R! f/ X. x& R. yGroup upgrade not performed if ANY fragment present on or off-map
/ s9 B6 B  H. {- S$ Y! ^7 Y+ y/ \Correct retreat test in supply phase for isolated units   B1 O9 V" C  U- a+ H5 K# u: n
Protect use of 'unload at' destination when no destination is present 7 u+ C' E! |" ]4 T
Correct display of port building %
% i* D$ }7 L0 a, t: |+ w# ?Reverse base checking order for supply movement every 3rd turn ' V# c; |( {  \. M  c& @; ^5 B
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
: o0 X9 X1 E9 @6 q( p' ICorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit 5 c+ ^! l0 P2 F, x, n# j6 q! H
Units with static squad/engineer devices can't retreat - q( o  s( ^' U0 p6 K
Tweaked transport intercept for messages 6 ?* G7 V& s+ z  R1 D) |7 H
Fixed CAP with DTs in transport intercept 9 A: Z/ F9 }5 t# Q
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
6 d( `# x& ?2 `- m+ {" xShips unable to repair should be able to go to crew-repairs (as long as no other limits) - M( A+ m. w. c2 ~, b% N
Fixed AI issue with resource movement by TF ' M+ J- I+ e9 a# R
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )) i$ @/ |, S0 v; e, D8 H
Fix port refueling when lowest endurance ship in TF doesn't need fuel + S& b8 H1 I, E0 P0 Y
Fix ships in port with full fuel should have full endurance
5 x! P# j1 Z7 Z- A  ]- {Fix AI over diverting TFs to top off fuel (courtesy of Don)
" I, L  }, N) a- U4 u, hChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t * s1 l" S4 a, Z, o' x6 V6 b5 z* ^
Fixed: Unloading unit attack mode not correct in some shock attacks
& O0 U( U9 D4 z8 v) s- RFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
  J$ y7 t4 l% i5 Y) u3 iFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
3 R9 j) y: e2 w; _Fixed LBA flying from small AFs 6 E4 X, V5 z& L* V$ n1 ?
Changed Maxed out ship ops on refueling
; m: m) B9 e) tChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
; M* G5 i2 j8 c" VChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.% d$ ^& ?7 {) C5 \7 \6 |1 t
21/12/2013: 1123v
& r% {+ x0 u7 \: {( Q2 NFixed Random TF could get destination set when another TF set a Patrol Boundary 1
  {: J7 j. Q# @+ G. sAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 % g; d1 m$ E8 _' l$ b! j- ?& r
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
. x5 {' l) W$ ZFixed Some errors in ship transfers due to tonnage limits ) ~  V% d) G5 J6 A: [& X$ e
Fixed Error in setting Ground Reinforcements globally off by menu
; ^2 R$ U1 [! f$ MChanged Global replacement OFF includes upgrades for reinforcements $ o6 _9 I, @$ E" v
Fixed Cleared destination data on parent when rebuilding   u* D# h3 S  M( Y) k' u2 l
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 : E/ M. ]* r) N" B0 h2 D9 O
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
( B- z# Y2 C) N) }Fixed Stop in-game update from wiping pilot HI cost
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