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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
+ f- z+ R# y8 q  m- U  L- lGroup upgrade not performed if ANY fragment present on or off-map 2 Y' z) B& U- `! ]8 C$ x) s9 z
Correct retreat test in supply phase for isolated units 3 V2 `3 h8 w0 A" F
Protect use of 'unload at' destination when no destination is present
! a. G) M( G% GCorrect display of port building %
& h9 r! A6 \9 `& l, a7 nReverse base checking order for supply movement every 3rd turn
2 P% i* `! h/ `+ G; l5 q: iAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
# T5 ?, g: _% r, C4 @  I( z, ~Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit ; `* G1 X$ V- M; B' P- C5 J: k5 X& B
Units with static squad/engineer devices can't retreat $ Y, l! L+ a! f& F# b
Tweaked transport intercept for messages
% M) ^, K- h& P2 q1 B5 v( J" DFixed CAP with DTs in transport intercept * F# j4 K5 ]9 S3 {* o2 F
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
6 |5 q! O7 S& A' k1 \Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
# c& b! p2 G: O# y- uFixed AI issue with resource movement by TF
6 G7 Z% E* P3 g: YIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )5 E) Q4 i) N0 W* [3 @8 l3 ~
Fix port refueling when lowest endurance ship in TF doesn't need fuel
* R* L# f! R1 c# oFix ships in port with full fuel should have full endurance % I: E* \" B' f+ E
Fix AI over diverting TFs to top off fuel (courtesy of Don)
# D2 k" S1 b4 T0 B9 QChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t 4 y) f2 W' k/ c; U) h& _) d; W' S! o2 s
Fixed: Unloading unit attack mode not correct in some shock attacks
* Y4 X$ b+ `, M7 }# LFixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
7 Z) H1 J. h0 S* I& Z: z" m/ o; D( XFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
9 w- D  k8 G8 T5 A* d# cFixed LBA flying from small AFs
. l. Y( o$ T) Z) ^' G2 EChanged Maxed out ship ops on refueling
  ^6 S8 P6 l3 t9 n3 nChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel % {& |8 Q/ Y' T+ T3 I6 m( T
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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2 |0 O( h8 b0 f8 p2 |21/12/2013: 1123v
% x  ?% a+ ?8 N  hFixed Random TF could get destination set when another TF set a Patrol Boundary 1 ' Q" a" f- C* Q* S3 D
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 ( w, D4 g$ j+ ]: H7 W6 ~
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
, n; z' G# s; CFixed Some errors in ship transfers due to tonnage limits
8 A1 P* a  O( `Fixed Error in setting Ground Reinforcements globally off by menu
' S) B6 G0 L/ ?: r+ m. i- {Changed Global replacement OFF includes upgrades for reinforcements
7 Y& a  s2 p  v2 xFixed Cleared destination data on parent when rebuilding
3 C7 ~) [: L5 I( ~) c3 |Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
  a7 B) S  A9 Z8 M% m: C4 yChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization & j% f. u, W+ N% c+ o
Fixed Stop in-game update from wiping pilot HI cost
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