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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
' Q  `# T" Z+ K5 {7 Q9 DGroup upgrade not performed if ANY fragment present on or off-map
" n$ p+ a" x! O" S/ K/ C! S; qCorrect retreat test in supply phase for isolated units
5 ^' f- U7 r5 E8 ]+ MProtect use of 'unload at' destination when no destination is present
( b4 U2 W8 d' K' P6 V) `Correct display of port building % : \7 ?3 r: ~! V) K$ ?! V# m
Reverse base checking order for supply movement every 3rd turn 6 n( T8 X- ~: @% q* k3 J7 m
Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
& N, p6 V3 `9 r4 LCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit ! _, N" ^9 d+ _* i$ S
Units with static squad/engineer devices can't retreat / y+ |* n* @& K, O2 U5 i5 m" q
Tweaked transport intercept for messages   d! \/ [& m3 }; j# h& R; C9 L
Fixed CAP with DTs in transport intercept 9 B  |5 _7 X0 }* z
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
  B. r; j/ D5 ?& F! ?# P6 @2 `Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
$ ]: R1 ~2 r4 \5 [7 K# D4 |8 IFixed AI issue with resource movement by TF
3 J* W; U8 j# r, ^+ JIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
' P/ V$ M: e3 n, {. ZFix port refueling when lowest endurance ship in TF doesn't need fuel
$ V2 r. @9 Z3 N; d% l4 E$ AFix ships in port with full fuel should have full endurance & B& z5 g1 P/ ^
Fix AI over diverting TFs to top off fuel (courtesy of Don) $ w0 ^. \4 Q5 g2 M1 o# v9 }
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t " `: N7 I1 D1 A) F0 S
Fixed: Unloading unit attack mode not correct in some shock attacks # d3 Z1 j* S+ }3 G
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) : j* M+ b7 X- l) u0 P$ c8 p7 G0 D
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u . F/ Q( i( M0 n+ |% v6 \) _+ L
Fixed LBA flying from small AFs
% W8 f3 _( h6 t" v. MChanged Maxed out ship ops on refueling ' j9 ~- i4 y+ p' w5 j) f; J" }4 G7 N
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
8 p3 Q& r4 ~$ V/ h$ ^Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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" d( B# C1 q  M# |) p4 \21/12/2013: 1123v
& m& H! a9 T+ A/ @  e+ T: cFixed Random TF could get destination set when another TF set a Patrol Boundary 1 ( I: e2 u: u- {/ [' u4 F
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 * \$ }( y$ K; n
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
  A) n8 z3 e! @( e& j2 m$ TFixed Some errors in ship transfers due to tonnage limits ) P  @& [1 t' d) ~
Fixed Error in setting Ground Reinforcements globally off by menu
# I0 E( r: @* d* E% r8 `4 nChanged Global replacement OFF includes upgrades for reinforcements ) T2 |* [: x5 T7 {1 Z7 t
Fixed Cleared destination data on parent when rebuilding
9 l  ^0 {: S' ], u# xChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 " ?" \! q3 E3 ]/ b
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization % }$ Z, t# s+ c! Y7 \! b* h; v: f+ l
Fixed Stop in-game update from wiping pilot HI cost
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