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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 7 J" E3 V6 `5 [- [# l" p
Group upgrade not performed if ANY fragment present on or off-map 6 t: r, V! J( P
Correct retreat test in supply phase for isolated units
/ D* P* x. L+ Y, f% Y0 ]Protect use of 'unload at' destination when no destination is present 8 W3 `9 Z- {( U3 k, \5 B, o5 k
Correct display of port building %
0 L! f) M) _# O% QReverse base checking order for supply movement every 3rd turn
3 Z5 N$ {7 L% P$ vAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases # @3 M1 ^* h7 m) E
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
0 \$ Y+ [/ _" R  \" U) O/ \Units with static squad/engineer devices can't retreat
0 g" k6 I" l, w; g6 S* W" }Tweaked transport intercept for messages
1 g: I$ |7 W& V8 UFixed CAP with DTs in transport intercept
, \, V5 O. j; {Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 8 l' r8 E7 A9 n2 j5 O
Ships unable to repair should be able to go to crew-repairs (as long as no other limits) ) i: h$ h$ D. g
Fixed AI issue with resource movement by TF
) @9 `6 N4 N  A0 jIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
) n. w9 t  c* d+ dFix port refueling when lowest endurance ship in TF doesn't need fuel
# m3 T5 t0 ?; c0 m! X% L) DFix ships in port with full fuel should have full endurance 4 Z  ~$ k  V4 @2 f  h
Fix AI over diverting TFs to top off fuel (courtesy of Don) : V. ^& _" p6 O. E
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
, q; B6 m+ S6 gFixed: Unloading unit attack mode not correct in some shock attacks
& U7 e1 y$ y2 }Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
* o# p3 i, P: k! E' K/ lFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u ( G6 e' Z+ r+ ]) i2 S$ S
Fixed LBA flying from small AFs
7 V" D9 [4 M4 k- `. cChanged Maxed out ship ops on refueling ( X4 X* ^4 w0 T% Z5 p/ h* s8 m" h$ d
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel 5 K! G1 X# K1 @% Y/ ?' \3 ?
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
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: ~/ {' c% q$ C8 |7 N* Y( a21/12/2013: 1123v 0 T+ X! D2 s) d  j% u6 J
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 3 q, T) C# c' K( K' l" k/ V# x
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 ) J2 u! i" L, `8 S2 z$ @
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving # l' c+ s( }7 a" k0 x
Fixed Some errors in ship transfers due to tonnage limits
! A) M  H4 m( W" P& [$ ?+ sFixed Error in setting Ground Reinforcements globally off by menu ; ~3 z" ~: R' |1 S5 T
Changed Global replacement OFF includes upgrades for reinforcements & [7 x$ L. ~# d8 v" `
Fixed Cleared destination data on parent when rebuilding
2 o4 v  }0 n& Z9 R# m# nChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
' z) I6 o" p) O! zChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization , X5 f2 |7 h% H
Fixed Stop in-game update from wiping pilot HI cost
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