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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
  X# X! M7 r: A9 c9 ~Tweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
' q+ y; H: I% u9 \Allow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. ; M, ^2 {$ d% O( |+ \
Fixed non-base disbanding of LCUs
3 V6 r  e! D. W5 g0 [0 u5 mFixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
. y7 A0 w' N3 e8 V0 qSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
/ `) X) z/ p( zDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
* K  }/ `8 s1 nPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex 5 k7 i0 ~& K0 a" L8 Y
Restored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
+ l* A; t: S2 i. h+ }6 _7 Q* z" j4 yRestricted filter on Unit list for 'change all on list ..' not working
% t: c5 ^, w  a1 `/ GDon't show TF to enemy player (in case it happens)
; Y. t# `+ ~, o: V# \$ VTroop/supply unload at friendly 'dot' base 6 h- {; z4 K: n
AI swapping aircraft to different nationalities $ D7 {$ n; D  Q+ c0 E
Pilot training HI expenditure not set in some cases " x, X# G7 ^5 ?  o
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display 4 ?$ S+ H. u. S7 |" o3 l4 c
Show Electronics data in in-game database view
6 ~  C, p6 X% O- z5 Y* D* q2 bDisbanding VS group when not returning wasn't merged , R" g# I9 S% J% T) u/ j( D
Allow overdue ship groups to withdraw from ship in base hex rather than move ashore
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