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2/12/12: 1120d - Fixed Single plane filling of group not counting previous clicks.
& F3 F9 _/ M4 N6 l" F; tTweaked Removed previous cargo factor (x4) but kept 3-day supply when showing Amphib TF for troop loading
8/12/12: 1120e - Split LCU Upgrade from Replacement so both can be used independently
( |! E5 ^& }. z! ?( M# Q/ eAllow Crippled (ESCORT) TF to auto-disband into port once it reaches its Home base
9/12/12: 1120f - Auto-disbanded Escort TF with heavy damage (>50 float or >70 system) in port 3+ goes into Pierside repair
无休止的补丁~~  有时候一天2个版本
16/12/12: 1121 - Non-port base trying to build a port (type = primary AF is NOT a port). Fixed some other cases where port/af type might not be correct. " Y1 W# J. k" d* P, w
Fixed non-base disbanding of LCUs & E/ L9 X9 J. z2 Q! j
Fixed transfer name box for veteran pilots missing
真不严谨,为啥不等修改达到一个程度再集中发布?
这是非官方补丁
23/12/12: 1121a - Adjusted air filter to right justify in order stop overruns on large font
# ~6 S: A7 X" fSuppressed build rate if device has to be built from production/resources
29/12/12: 1121b - Extended the ship name on some screens to show the class type description as I was getting confused with some
06/01/13: 1122 - overfilled TOE LCU can lose some devices when upgrading
跟进的相当及时啊。
差不多组织汉化吧
07/01/13: 1122a - device upgrade sometimes skipping an upgrade if another is "available"
& ?2 ^9 p' r1 eDisabled devices not being carried forward for reinforcements when Japanese production is on
20/01/13: 1123 - Restored original code that allowed LI,REF to produce when enemy LCU in hex
7 e& T, j$ c- N7 t! `; VPartially restore original code that allowed HI to produce, but only if no enemy LCU or for port >3, no enemy TF in hex
, b; U5 }5 ~2 h2 `, SRestored original downgrading of device for arriving Japanese LCU if unable to fully satisfy from pool before dropping by 75% (production on)
" P5 k7 S* k" H# B' q7 ^  A8 q# TRestricted filter on Unit list for 'change all on list ..' not working * I- \" ~7 ]9 N% |# E7 Q
Don't show TF to enemy player (in case it happens) $ }+ d" m( ~: m9 U  d' y
Troop/supply unload at friendly 'dot' base 9 y1 @* @6 y; P4 N) H5 N. }
AI swapping aircraft to different nationalities 5 Q+ a1 P, k' W, |1 o* w- x5 Q
Pilot training HI expenditure not set in some cases ( a% _+ L6 \; I! l* ~5 f. o
22/01/13: 1123a - Strategic movement type not carried to 'set all follow/march' units
23/01/13: 1123b - Missing '*' next to AA on class upgrade display ! q; J- T7 F: M2 j
Show Electronics data in in-game database view
; U% T( q# u  i) }6 I" j8 }" PDisbanding VS group when not returning wasn't merged
! |& v+ s! g8 r: t1 m4 Z1 Y$ wAllow overdue ship groups to withdraw from ship in base hex rather than move ashore
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