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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 5 D" F' Q* ^4 A' |, _: K/ i' {
Group upgrade not performed if ANY fragment present on or off-map
/ v$ V& H& X1 e% Z: k3 N" gCorrect retreat test in supply phase for isolated units ( E; R  k8 q+ \! F; j$ a$ G3 V
Protect use of 'unload at' destination when no destination is present
; ?) i% Q* S9 yCorrect display of port building %
) p: O  p. x. V. X' ^Reverse base checking order for supply movement every 3rd turn
9 J6 c0 D0 i, r( sAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 2 `6 k* u+ V  m: g' C
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
# o) O3 Z3 X8 {+ [& d1 y7 g3 PUnits with static squad/engineer devices can't retreat
" Y$ x5 r- {% @9 ^- A3 ]Tweaked transport intercept for messages
" M$ J; _7 d8 `- JFixed CAP with DTs in transport intercept
% c' S- u! E  N: T% O' LTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 0 n0 y8 l" Y& w( y1 a3 X, {
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
( n+ p& B1 k& ~2 ^4 ]+ uFixed AI issue with resource movement by TF 4 ^0 V: T% w3 P+ ?1 S$ x
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
  l2 ?# u* L( a+ `' r" C" JFix port refueling when lowest endurance ship in TF doesn't need fuel ( P4 H3 I, G3 z+ F* F+ G
Fix ships in port with full fuel should have full endurance - @( r/ ~+ c: L- Y. n5 X! |# c
Fix AI over diverting TFs to top off fuel (courtesy of Don)
& ~4 E' @$ {$ \' J  a3 dChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
4 T- R, N$ O* {Fixed: Unloading unit attack mode not correct in some shock attacks / p# o9 ]8 y' y9 M8 n
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 0 x' w- D0 F  x3 @
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
" N8 S8 I% j1 f9 MFixed LBA flying from small AFs ( D4 l! D8 E4 F" D
Changed Maxed out ship ops on refueling
# ^. s$ D+ i! x1 o$ S9 |6 [  ?Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel 9 c, a3 P6 i5 X- K
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.0 f8 I7 c7 J7 R  N9 o
21/12/2013: 1123v 9 a1 D8 c8 ^' `/ v" \
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 1 j' Z+ _. i4 k% ^% h1 A0 v
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
* b( |- x# E- ^5 L9 h. p" n; l; HChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving & o8 }6 q' ^8 P3 W9 S
Fixed Some errors in ship transfers due to tonnage limits # X9 V3 `+ {9 `3 @+ z; s
Fixed Error in setting Ground Reinforcements globally off by menu
  e, F/ J. F$ e2 BChanged Global replacement OFF includes upgrades for reinforcements " R; ~. {% F# [+ _5 N8 ~9 e3 S
Fixed Cleared destination data on parent when rebuilding
: l+ ^; x* W; \+ k: `$ b# [: zChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
7 H& T  G# o- i" \" Q, a- zChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization & g0 J) U1 o2 ~8 g' _6 m  I
Fixed Stop in-game update from wiping pilot HI cost
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