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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
7 D5 T2 }. n- y- w9 f  M8 w$ c0 {Group upgrade not performed if ANY fragment present on or off-map
4 N5 T$ P! J8 V- UCorrect retreat test in supply phase for isolated units
/ v6 P" d* i' I3 {: x( |Protect use of 'unload at' destination when no destination is present ) f! L8 f& \, q* X1 ]8 [# t
Correct display of port building %
: P: X( R9 j# p# mReverse base checking order for supply movement every 3rd turn
" d0 {5 N& h. W- T6 A, m) |& u& A1 F- |Allow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases ( Q. o5 W" D; n
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
8 ~; m) {/ u# \5 p9 |# U! u3 a" {3 jUnits with static squad/engineer devices can't retreat
4 G1 H4 B# ~# e6 }/ R2 B9 \6 P: tTweaked transport intercept for messages
# v4 Z& U4 f! s  A5 ?Fixed CAP with DTs in transport intercept
5 R% b- S+ h5 m" b& O$ Y- ATweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted 4 p/ n# `0 k) U3 c
Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
1 C1 ]; U- v) g: o2 zFixed AI issue with resource movement by TF 0 P- W! C5 J6 O' e
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
/ \4 X" D3 X' Q) |1 pFix port refueling when lowest endurance ship in TF doesn't need fuel
8 A1 E2 }: I! w. u$ K0 l- {! QFix ships in port with full fuel should have full endurance 9 y  ~; z$ w: |" G1 Q
Fix AI over diverting TFs to top off fuel (courtesy of Don)
! D7 M2 z- _5 o6 eChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
% e; |* f% f$ R; }9 f* O: xFixed: Unloading unit attack mode not correct in some shock attacks 4 `% ~% K/ ]' T! }
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
+ M8 S) L, e5 R) [0 A$ p( w1 ^Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u ) f0 ^0 g: x( S" p
Fixed LBA flying from small AFs
& t" T( P+ B+ }" E; I3 PChanged Maxed out ship ops on refueling 0 n) ^% n; r: v( S" |' O/ x$ T
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel 2 O) L8 O$ \$ g8 A
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.7 \5 Q2 C) y2 v1 G- e& R% U/ ?6 b
21/12/2013: 1123v   t3 @$ H" r3 k5 c- Q6 A& O
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 8 t: ]1 I3 R* m' o& ]
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3 % O0 A' v2 g! f, u# N. n" X
Changed Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
% L0 E" S! N1 j6 P. g: DFixed Some errors in ship transfers due to tonnage limits
0 Q! S0 I8 j9 d" ~4 RFixed Error in setting Ground Reinforcements globally off by menu " g4 O$ S. d& J& o1 G) W. w
Changed Global replacement OFF includes upgrades for reinforcements
* R/ F; T. c! E% ~: a2 n) k0 _0 dFixed Cleared destination data on parent when rebuilding ( l1 R7 {0 |' Z7 N. i5 a
Changed LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 + _% d4 u" W( O) L% {; P( X
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
% \  t- j8 G4 f/ Q9 N9 Y  q' TFixed Stop in-game update from wiping pilot HI cost
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