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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) " w; W0 S3 `' O, G. V0 `
Group upgrade not performed if ANY fragment present on or off-map $ r& t. N. k; U: j9 o5 R  @. n
Correct retreat test in supply phase for isolated units ( ]  M* {9 ~& v  k
Protect use of 'unload at' destination when no destination is present : M% A; m/ h& I% D( ~& q3 s9 r
Correct display of port building % 7 F. l' H! Q) R7 p
Reverse base checking order for supply movement every 3rd turn
' _) T. L. G3 N% s& T4 W7 MAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases 1 }% m. @1 s% l& D* k6 Z7 v: C
Correct barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
' l, O4 C0 n% H6 bUnits with static squad/engineer devices can't retreat
+ C* H$ x9 [& G, C8 FTweaked transport intercept for messages
. U7 e3 B" o8 \- u$ bFixed CAP with DTs in transport intercept
7 `- p$ M# W+ M+ a8 n0 Q/ WTweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
' n( S6 [- B9 n4 F7 }# T  ?" o5 H2 vShips unable to repair should be able to go to crew-repairs (as long as no other limits)
8 c9 j1 N' y- _Fixed AI issue with resource movement by TF 3 e. K; d) D, ~7 i7 A& d
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )1 Q; S$ Y3 b( G+ C
Fix port refueling when lowest endurance ship in TF doesn't need fuel & P+ l3 r/ S( ?- ?* q( S6 T! s
Fix ships in port with full fuel should have full endurance
8 _) K7 t9 E6 X* ^  MFix AI over diverting TFs to top off fuel (courtesy of Don)
7 s. V$ X) n# j" T* R$ i; v. HChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
7 ~0 j2 b% Q9 R- m# ^/ CFixed: Unloading unit attack mode not correct in some shock attacks 5 I# ?! q% D8 o6 j7 V
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply) 4 l+ B9 ^- w, V. B
Fixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
  E, v- W% V. u' u  m! nFixed LBA flying from small AFs ( `1 v8 \$ O6 }9 J: H7 w) E7 K
Changed Maxed out ship ops on refueling
# D3 ^' u7 H9 {* c% f. dChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel
; V9 [& v3 A6 ^$ b. wChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.1 s0 Q5 U4 L: i2 @* q* r
21/12/2013: 1123v ' t8 `- U/ j( U
Fixed Random TF could get destination set when another TF set a Patrol Boundary 1
2 u7 u) Y. d% BAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
1 H+ g4 d' l5 t* K" z0 UChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving
" G+ `/ t9 K5 m0 A2 }" pFixed Some errors in ship transfers due to tonnage limits
8 B7 c! R4 g  a, u* f  ?Fixed Error in setting Ground Reinforcements globally off by menu
; }" `0 `, g" k& U1 C2 ~$ aChanged Global replacement OFF includes upgrades for reinforcements 3 M$ @3 d2 F" r; i8 ^/ U' C
Fixed Cleared destination data on parent when rebuilding
  R' n$ D# |9 l6 @7 N+ A" X) JChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 $ I" E! [7 K3 v# n
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization 3 n* a0 w8 Y' q, B! D( H) ]
Fixed Stop in-game update from wiping pilot HI cost
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