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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF)
0 ^' T) B: l- [- L9 p6 F3 x* F1 G$ }. TGroup upgrade not performed if ANY fragment present on or off-map
9 [3 p% ^; A4 O+ gCorrect retreat test in supply phase for isolated units
( x8 \" _9 n% U) {) v1 mProtect use of 'unload at' destination when no destination is present 7 F2 M, H( w! N. \. }/ S* I; Y4 i
Correct display of port building %
8 X0 f2 N0 w5 Q2 E, a( Y/ w7 _Reverse base checking order for supply movement every 3rd turn
3 \0 Q4 M5 H7 S* q1 ?$ AAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
6 F$ S/ T7 ~& l" W4 yCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
9 C# {& q3 I0 [( y: r, SUnits with static squad/engineer devices can't retreat # p8 ~7 L3 C+ N1 m/ t2 a  d, R
Tweaked transport intercept for messages 6 P2 X- a2 A8 d) }3 _9 d7 `+ h
Fixed CAP with DTs in transport intercept 9 U1 N) H% y7 P5 K
Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
8 U' d% m7 \- IShips unable to repair should be able to go to crew-repairs (as long as no other limits)
8 I8 u$ _7 O+ ]: {3 n& ?0 oFixed AI issue with resource movement by TF ' P, ?! D8 p4 H+ n; H
Increased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )* e" w$ F; n9 A2 [9 n, P2 h
Fix port refueling when lowest endurance ship in TF doesn't need fuel / z5 A& F' w8 L
Fix ships in port with full fuel should have full endurance ' |9 U1 h& Y# q0 a* h
Fix AI over diverting TFs to top off fuel (courtesy of Don) + k& y' o3 X3 f4 }
Changed Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
- z. X* E0 x+ S% D7 B! mFixed: Unloading unit attack mode not correct in some shock attacks 3 P! h- V* ~& k* N& q
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
; r, B$ M5 k5 |* V: l/ ^# FFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u
- W% K; [* G% E  f5 }" iFixed LBA flying from small AFs ' Q9 H6 h" \# M. e: _4 u3 D
Changed Maxed out ship ops on refueling
0 P1 x  B5 D6 x% b3 ]  C5 BChanged Add right-clock to 'Refuel ships in list' for ammo rather than fuel   d7 W% G3 L, v8 ?- S
Changed Replenish from port with 'no refuel option' will attempt to replenish ammo only
.( _, N8 v6 m3 x. E# x/ f
21/12/2013: 1123v
" g1 A7 l5 Z3 H. M& @) L' \Fixed Random TF could get destination set when another TF set a Patrol Boundary 1 : S! a- E+ i+ j* g0 N; N1 T6 N$ o3 F
Added Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
5 g: f9 N* ?4 CChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving , ~( e/ ]- N2 g' U; l/ V
Fixed Some errors in ship transfers due to tonnage limits ( w4 R/ k* ^. c' v% L
Fixed Error in setting Ground Reinforcements globally off by menu 2 ?' u, R5 _* L6 p$ s+ U3 C
Changed Global replacement OFF includes upgrades for reinforcements
5 T0 {6 p1 v3 r6 R- Z# b6 E! NFixed Cleared destination data on parent when rebuilding
* s: ^# Y. A& r; A1 WChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4
- L/ ~8 r3 h& X7 Q, u9 v; FChanged Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
, P9 }0 _1 B4 U5 OFixed Stop in-game update from wiping pilot HI cost
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