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18/07/2013: 1123n - Upgrading ships with cargo with attempt to offload cargo while in port (ie not part of TF) 0 u! ?. F2 k! O: j* s3 H- c" d
Group upgrade not performed if ANY fragment present on or off-map
/ @  h2 m' E0 [/ GCorrect retreat test in supply phase for isolated units " K+ w% [2 f) P2 |0 j
Protect use of 'unload at' destination when no destination is present 9 k* m/ C1 E0 z6 }
Correct display of port building %
, `  F7 T+ ?" U2 c! W/ C9 U( HReverse base checking order for supply movement every 3rd turn
" n6 D; ~. o. ]7 ^0 _; TAllow AI to return to pool small ships - doesn't use shipyard points
27/07/2013: 1123p - Port/AF attack only against bases
8 s8 o+ r, c& p" k; s. H# XCorrect barge rebuilding due to 1123n
25/08/2013: 1123q -Units could retreat from combat without triggering pursuit
, g/ K/ k1 q6 b3 r+ yUnits with static squad/engineer devices can't retreat
  Y+ J$ ]4 U- KTweaked transport intercept for messages % f8 _. s0 D) U: x- I5 @( r
Fixed CAP with DTs in transport intercept
0 ~# @, H# S  x- |+ A. N: p8 @- [Tweak Naval bombardment sometimes stopped short range ships from firing if longer range ones present
09/09/2013: 1123r - Show '0' port if ships sighted
- N$ N' H* `/ \Ships unable to repair should be able to go to crew-repairs (as long as no other limits)
4 S) f1 K* h- p; t, SFixed AI issue with resource movement by TF
" M3 D1 @1 o1 L: r" O: k5 E* vIncreased default cadre size to 5% for non-Chinese units to alleviate auto-disband on rebuilding units
这补丁简直永无止境啊
27/10/2013: ( 1123s updated 27 October 2013 )
, I5 u0 x7 A1 D0 u* X5 eFix port refueling when lowest endurance ship in TF doesn't need fuel
/ C7 A' u* i4 P9 X: @$ G- k" \: F6 BFix ships in port with full fuel should have full endurance
. `  P0 @" @8 A* `: f) iFix AI over diverting TFs to top off fuel (courtesy of Don)
( G8 h# |/ [( b6 I- kChanged Allow inactive pilots to be selected if group 100% training
09/11/2013: 1123t
: h4 H. o5 @& @7 ?) T0 oFixed: Unloading unit attack mode not correct in some shock attacks # x4 F4 n& m/ |" u4 I0 }
Fixed: If base in hex belonged to enemy, the LCU display would still show some 'base' info (eg supply)
; \. N: v( x  `7 a5 jFixed: Damaged planes in reserve could interfere with normal plane repairs
16/11/2013: 1123u ; u# Q1 R1 g9 H7 [; Z
Fixed LBA flying from small AFs
; r3 `2 D1 W# T* w9 @0 o0 K6 S+ m3 ^Changed Maxed out ship ops on refueling $ U2 d) W( [) J, N" ]; g1 d- `% z
Changed Add right-clock to 'Refuel ships in list' for ammo rather than fuel
( c! P  C: h% \* r& N+ BChanged Replenish from port with 'no refuel option' will attempt to replenish ammo only
.$ Y( p  l7 l7 A: V8 X" l
21/12/2013: 1123v
9 U7 a5 s& V& G" b2 S5 M0 LFixed Random TF could get destination set when another TF set a Patrol Boundary 1
8 y, M  _+ N5 I7 RAdded Upgrade in addition to Replacement now shows on Army list screen. Bit cramped but you should be able to click on each one.
没汉化玩这个会死的~~~~(>_<)~~~~
请问升级这个1123的N/R/V用挨个依次打补丁吗
1123的各种补丁不用挨个打,直接打最后一个就行了
23/02/2014: 1123x3
: O1 H. C  p& a3 PChanged Marked as loaded for ships that can't load troops in Fast Transport TF - was stopping TF from moving 4 j# y4 E: l$ M5 x
Fixed Some errors in ship transfers due to tonnage limits % q6 g6 |" |3 Q
Fixed Error in setting Ground Reinforcements globally off by menu
  ?' b6 T: @0 t/ g+ ]4 f# ?' NChanged Global replacement OFF includes upgrades for reinforcements
7 r. z+ [' v. A6 hFixed Cleared destination data on parent when rebuilding
% w5 V- k' }( D1 C* BChanged LCU don't move until unpacked (use to be only for STRATEGIC_MOVE)
这辈子有汉化可能没????..........我知道了,还是学好英语比较现实。
16/03/2014: 1123x4 . |/ {( X4 I; \+ L
Changed Auto rebuilt Chinese squads are not affect by randomization. Other devices may have some randomly disrupted rather than lose the devices due to the randomization
! P' Z( z; m: z/ Q" W3 tFixed Stop in-game update from wiping pilot HI cost
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